"Every redeemable item is only usable for one save game, which is ridiculous especially for a singleplayer game," one wrote. The one-time use limitation is also reportedly in place for the items you get in the game’s season pass, and players aren’t happy with this limitation. The game was balanced 100% independently of the microtransactions available in the store." "We have not, and will never, compromise the balance of the game in order to direct people towards microtransactions. "We’ve read your concerns, and we just wanted to step in and clarify things here," Eidos Montreal’s community manager wrote on Reddit. There’s also the small matter that the game wasn’t designed with these items in mind, so you’re messing with the game’s balance if you’re playing with this content. Once you use them, they’re gone, and no other playthrough will benefit from having those items. So these guns and augmentations can be used over and over, but the crafting parts and credits are locked to one save game. They will automatically be available in all of your playthroughs, once you have downloaded and installed them.
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Consumables work the way they do due to first party constraints.ĭurables (Weapons, Skins, Augmentations) are not one-time use. Once you do, they will be 'consumed' in your current playthrough, and not re-usable. They will be in the storage section of your inventory, until you decide to add them to it. The game’s developer explained the situation in a Reddit post:Ĭonsumables (Praxis Kits, Ammo, Credits, Crafting Parts) are one-time use items. Those same fans are a bit upset to learn that many of the "free" bonuses can only be used once.
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#Deus ex mankind divided dlc Pc
Fans who pre-ordered Deus Ex: Mankind Divided were given a variety of items in exchange for giving Square Enix money before finding out the PC version isn’t working well.